carbon-components-svelte/types/NumberInput/NumberInput.d.ts
Eric Liu 1b234ca2e3
Alignment with Carbon version 10.30 (#559)
* feat(toolbar): forward "clear" event in ToolbarSearch

* docs(search): add on:clear example

* fix(ui-shell): set aria-hidden in SideNav

Ref c2b4f1f00

* chore(deps-dev): upgrade carbon-components to v10.30.0

* fix(text-input): use bx--text-input class for TextInputSkeleton

* fix(radio-button): only render span if labelText is truthy

* docs(password-input): add custom tooltip example

* feat(button): add isSelected prop for icon-only, ghost buttons

* feat(radio-button): add legendText prop to RadioButtonGroup

* docs(tag): add filterable (disabled) variant

* feat(tag): add interactive prop

* chore(number-input): deprecate the mobile variant

Mobile variant styles will no longer work.

* feat(button): set aria-pressed attribute if icon-only, ghost button is selected

* fix(multi-select): type dispatched select event

* fix(button): remove redundant "button" role

* feat(icon): deprecate Icon, IconSkeleton

* feat(ui-shell): make SideNavMenuItem text slottable

* fix(list-box): update styles for ListBoxSelection

* fix(list-box): temporarily apply override styles to ListBoxMenuIcon for chevron

* fix(tag): set disabled prop on interactive tag

* docs(button): extract selected, icon-only button example

* feat(tooltip): elevate z-index of tooltip when open

* feat: forward restProps to input element

* fix(types): fix TimePicker test to pass svelte-check

* feat: add ImageLoader component

* test: add ImageLoader

* feat: add LocalStorage component

* test(local-storage): fix invalid file

* chore(docs): use green tag type
2021-03-13 14:53:37 -08:00

155 lines
2.8 KiB
TypeScript

/// <reference types="svelte" />
import { SvelteComponentTyped } from "svelte";
export type NumberInputTranslationId = "increment" | "decrement";
export interface NumberInputProps
extends svelte.JSX.HTMLAttributes<HTMLElementTagNameMap["input"]> {
/**
* Set the size of the input
*/
size?: "sm" | "xl";
/**
* Specify the input value
* @default ""
*/
value?: number | string;
/**
* Specify the step increment
* @default 1
*/
step?: number;
/**
* Specify the maximum value
*/
max?: number;
/**
* Specify the minimum value
*/
min?: number;
/**
* Set to `true` to enable the light variant
* @default false
*/
light?: boolean;
/**
* Set to `true` for the input to be read-only
* @default false
*/
readonly?: boolean;
/**
* Set to `true` to enable the mobile variant
* @default false
*/
mobile?: boolean;
/**
* Set to `true` to allow for an empty value
* @default false
*/
allowEmpty?: boolean;
/**
* Set to `true` to disable the input
* @default false
*/
disabled?: boolean;
/**
* Specify the ARIA label for the increment icons
* @default ""
*/
iconDescription?: string;
/**
* Set to `true` to indicate an invalid state
* @default false
*/
invalid?: boolean;
/**
* Specify the invalid state text
* @default ""
*/
invalidText?: string;
/**
* Set to `true` to indicate an warning state
* @default false
*/
warn?: boolean;
/**
* Specify the warning state text
* @default ""
*/
warnText?: string;
/**
* Specify the helper text
* @default ""
*/
helperText?: string;
/**
* Specify the label text
* @default ""
*/
label?: string;
/**
* Set to `true` to visually hide the label text
* @default false
*/
hideLabel?: boolean;
/**
* Override the default translation ids
* @default (id) => defaultTranslations[id]
*/
translateWithId?: (id: NumberInputTranslationId) => string;
/**
* Default translation ids
* @constant
* @default { increment: "increment", decrement: "decrement", }
*/
translationIds?: { increment: "increment"; decrement: "decrement" };
/**
* Set an id for the input element
* @default "ccs-" + Math.random().toString(36)
*/
id?: string;
/**
* Specify a name attribute for the input
*/
name?: string;
/**
* Obtain a reference to the input HTML element
* @default null
*/
ref?: null | HTMLInputElement;
}
export default class NumberInput extends SvelteComponentTyped<
NumberInputProps,
{
change: CustomEvent<number>;
click: WindowEventMap["click"];
mouseover: WindowEventMap["mouseover"];
mouseenter: WindowEventMap["mouseenter"];
mouseleave: WindowEventMap["mouseleave"];
input: WindowEventMap["input"];
},
{ label: {} }
> {}