carbon-components-svelte/types/Checkbox/Checkbox.svelte.d.ts
metonym 6450e8b0b1
fix(types): add missing $$restProps for Checkbox, Filename, FluidForm (#1655)
* fix(types): add missing `$$restProps` for `Checkbox`, `Filename`, `FluidForm`

* Run "yarn build:docs"

* test: assert `$$restProps` for `Checkbox`, `Form`
2023-02-11 13:50:01 -05:00

103 lines
1.9 KiB
TypeScript

/// <reference types="svelte" />
import type { SvelteComponentTyped } from "svelte";
export interface CheckboxProps
extends svelte.JSX.HTMLAttributes<HTMLElementTagNameMap["div"]> {
/**
* Specify the value of the checkbox
* @default ""
*/
value?: any;
/**
* Specify whether the checkbox is checked
* @default false
*/
checked?: boolean;
/**
* Specify the bound group
* @default undefined
*/
group?: ReadonlyArray<any>;
/**
* Specify whether the checkbox is indeterminate
* @default false
*/
indeterminate?: boolean;
/**
* Set to `true` to display the skeleton state
* @default false
*/
skeleton?: boolean;
/**
* Set to `true` to mark the field as required
* @default false
*/
required?: boolean;
/**
* Set to `true` for the checkbox to be read-only
* @default false
*/
readonly?: boolean;
/**
* Set to `true` to disable the checkbox
* @default false
*/
disabled?: boolean;
/**
* Specify the label text
* @default ""
*/
labelText?: string;
/**
* Set to `true` to visually hide the label text
* @default false
*/
hideLabel?: boolean;
/**
* Set a name for the input element
* @default ""
*/
name?: string;
/**
* Specify the title attribute for the label element
* @default undefined
*/
title?: string;
/**
* Set an id for the input label
* @default "ccs-" + Math.random().toString(36)
*/
id?: string;
/**
* Obtain a reference to the input HTML element
* @default null
*/
ref?: null | HTMLInputElement;
}
export default class Checkbox extends SvelteComponentTyped<
CheckboxProps,
{
check: CustomEvent<boolean>;
click: WindowEventMap["click"];
mouseover: WindowEventMap["mouseover"];
mouseenter: WindowEventMap["mouseenter"];
mouseleave: WindowEventMap["mouseleave"];
change: WindowEventMap["change"];
blur: WindowEventMap["blur"];
},
{ labelText: {} }
> {}